Table of Contents

0x2E — Worn Item

Server → Client

Worn item (0x2E): draws a single item on a mobile that the client already knows about. 15 bytes fixed. Equipment sent at the moment a mobile first appears rides inside mobile incoming (0x78) instead; this is for equipping and re-hueing afterwards.

Fields

Field Type
Serial Serial
ItemId ushort
Layer LayerType
Mobile Serial
Hue Hue