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add

Puts an item from an item template on the ground where you target.

Syntax Console In game Minimum level Role
add <template>, then target a spot No Yes GameMaster Game
.add treasure_chest_level_1

In game only. The template id is checked first (Unknown item template: <id> otherwise); then a target cursor opens and the item appears on the spot you pick: Added treasure chest (0x40001234) at Trammel (1385, 1490, 10). A container comes with the gold and the loot its template names, as a treasure chest of a spawn region does, and its script runs on_create. The item is saved with the world and decays as its template says: a treasure chest after 45 minutes, a fixed item without a decay time never. A stack comes as one item of amount 1. A failure prints The item could not be added. Check the server logs. The item templates are in templates/items (see Loading TOML templates). For a chest that comes back after it is looted, use a spawn region of items.

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