time
Prints the game time where you stand and the phases of the two moons.
| Syntax | Console | In game | Minimum level | Role |
|---|---|---|---|---|
time |
No | Yes | Regular | Game |
.timeIn game only, and for every player. It takes no arguments and prints the hour and minute of the game clock at your position, then the phases of Trammel and Felucca, as ModernUO’s spyglass shows them:
Game time here: 07:05.Moons: Trammel last quarter, Felucca first quarter.The game clock is the one that drives day and night: a game minute lasts
[ultima.world] seconds_per_uo_minute real seconds (5 by default, so a game day is 2 real hours),
each map runs 320 game minutes after the previous one, and the time moves one minute later every 16
tiles east. Two players on the same map can so see different times.
Each moon goes through 8 phases (new moon, waxing crescent, first quarter, waxing gibbous, full moon, waning gibbous, last quarter, waning crescent) on its own map’s clock: Felucca’s turns every 10 game minutes, Trammel’s every 30, and both move with the longitude like the time.
See also
Section titled “See also”- All commands
globallightgmtools: the time, the moons and the light in a gump
Made with ❤️ by Tom
