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save

Saves the world and tells every player when it is done.

Syntax Console In game Minimum level Role
save Yes Yes Administrator Game
save

In game, administrators use .save. The command requests a save through the existing world save coordinator and waits for durable persistence to finish. A request made during another save joins that save rather than starting a competing operation. Each successful command broadcasts The world has been saved in <seconds> seconds. (message 30015, in the server language) to connected characters currently in the world on this instance, across all maps. The console also prints the same completion message; an in-game caller receives it through the broadcast. The elapsed time measures the wait for saving, excluding broadcast delivery, in seconds with two decimals (for example, The world has been saved in 1.23 seconds.).

A failed save produces an error for the caller and no success broadcast. Extra arguments print usage without saving. Automatic and shutdown saves keep their existing behavior; this announcement belongs to the save command.

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