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set

Sets the hits, mana, stamina, hunger or thirst of the mobile you target, or makes it a criminal.

Syntax Console In game Minimum level Role
set <hits|mana|stamina|hunger|thirst|criminal> <value>, then target a mobile No Yes GameMaster Game
.set hits 10
.set hunger 0
.set thirst 0
.set criminal 1

In game only. A target cursor opens: pick a character or an NPC, yourself included. Hit points, mana and stamina are kept between 0 and the mobile’s maximum, and its player and those around see the bar move; hunger is kept between 0 (starving) and 20 (full), thirst between 0 (parched) and 20 (quenched). The command answers with what the number is now: Aria: hits is now 10. Targeting an item prints That is not a character or an NPC.

It is the way to watch the regeneration at work: lower a bar and it comes back a point at a time; set hunger to 0 and the hit points stay where they are until the mobile eats; set thirst to 0 and the stamina stays where it is until the mobile drinks.

set criminal 1 makes the mobile a criminal for the configured time, its name in grey; set criminal 0 pardons it at once.

Made with ❤️ by Tom

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