Bodies
bodies.toml says what kind of creature each body is. There is one list per kind:
human, animal, monster, sea and equipment (BodyType). Each entry is a
single id or an inclusive "min-max" range, always quoted:
human = [ "183-186", "400-403", "605-608", "666-667", "694-695", "744-745", "750-751", "987-988", "990-991", "994", "1253",]
sea = [ "144-145", "150-151",]A body not listed counts as Empty. The loader returns one BodyContent per body id,
sorted by id, not one per entry. The combat, the NPC doors and the use requests read the body kinds.
Validation at startup
Section titled “Validation at startup”The server stops when:
bodies.tomldoes not exist;- an entry is not a number or a
"min-max"range, a range starts after its end, or an id is above 0xFFFF; - a body id is listed under two kinds.
See also
Section titled “See also”- Data files overview: file locations, loading order and shared value formats.
- Check your changes: validate edited data before restarting.
Made with ❤️ by Tom
