initial_spawn
Fills every spawn region in the world to its max at the next spawn check.
| Syntax | Console | In game | Minimum level | Role |
|---|---|---|---|---|
initial_spawn |
Yes | Yes | Administrator | Game |
.initial_spawnIt takes no arguments. It marks every spawn region to fill at once and moves its next spawn to now, then says how many regions and how many NPCs and items that is:
Filling 4440 spawn regions: 29633 to spawn. The spawn messages show the progress.The NPCs arrive at the next check of the npc_spawn timer, within 10 seconds, each region bringing
what it misses to its max, whatever its call and [ultima.spawns] initial_fill. The staff spawn
messages and the server log then show how full the world is. A region that finds no spot at all
tries again a minute later, still filling. A region that placed only some of its NPCs is done
filling: it brings the rest by its call at its usual times. Use it on a new world, or after removing many NPCs, instead of waiting for the
gradual fill. See NPC spawns.
See also
Section titled “See also”Made with ❤️ by Tom
