moongate
Puts at your feet a moongate to a place of your map or of another.
| Syntax | Console | In game | Minimum level | Role |
|---|---|---|---|---|
moongate <x>,<y>,<z> [map] |
No | Yes | GameMaster | Game |
.moongate 1496,1628,10.moongate 5690 569 25.moongate 1496,1628,10 FeluccaIn game only. The place is written as for go: x, y and z, split by commas or
by spaces, z from -128 to 127, then at most one of the MapType names (Felucca,
Trammel, Ilshenar, Malas, Tokuno, TerMur), in any case. Without a map the gate leads
to a place of the map you stand on.
A blue moongate (the moongate item template) appears where you stand, glowing (prop
light = "circle300", as ModernUO), and is saved with the world. It keeps the place in its props teleport.x, teleport.y, teleport.z and
teleport.map; its script, scripts/items/moongate.lua, takes whoever steps onto it there a
second later (see moongate.lua). You are standing on it, so
step off and on again to use it. The height is taken as you write it; the command does not
look for the ground.
A map that is not loaded, or a spot outside the map, is refused with
No moongate can lead there: tokuno is not loaded or the spot is outside it. and no gate is
made. Anything else that is not three numbers and at most a map name prints the usage.
The gate does not go away by itself, and remove takes it away, as a gate is an item
on the ground.
See also
Section titled “See also”- All commands
go- Public moongates: the gates of the cities, with a list of destinations
Made with ❤️ by Tom
