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Tinkering

A tinker makes tools, parts, utensils, jewelry and candles from ingots, with gems, beeswax or a skull for some of them. The rules are the ones of every craft: see Carpentry for the chance, failures, exceptional items, the maker’s mark, tools that wear out and Make last.

  1. Carry tinker’s tools or a tool kit in your backpack, or in a bag inside it. Tinkering needs no workbench.
  2. Double click them. The crafting gump of tinkering opens.
  3. Pick the metal to work with Change, as a smith does: iron by default, or a coloured metal that asks for as much Tinkering as it asks Blacksmithy of a smith, and colours what is made.
  4. Press the button before a recipe, or open its page.

59 recipes in seven groups, converted from UOX3. The first of each group:

Group Recipe Tinkering Takes
Tools Scissors 14.5 to 55 4 metal
Parts Gears 14.7 to 65 2 metal
Utensils Butcher knife 26.1 to 76 2 metal
Jewelry Weddingband 41.8 to 92 1 metal, 1 diamond
Miscellaneous Keyring 21.8 to 72 2 metal
More Tools Froe 33.2 to 83 2 metal
Candles Candelabra 67.1 to 117 4 metal, 3 beeswax

UOX3’s traps are left out: a container cannot be trapped yet. The taxidermy kit shares a tool kit’s graphic but is no tinker’s tool. Utensils facing either way have a numbered second recipe (Spoon, Spoon 2). Two recipes whose skill UOX3 writes wrong (the scales and the heating stand, 63.8 and 64.3 to 114) are fixed by the converter.

  • The recipes are data/crafts/tinkering.toml.
  • The tools are the templates with script_id = "tinkering_tool" (scripts/items/tinkering_tool.lua); the rules are scripts/common/crafting.lua.

mgctl init never replaces a file you may have changed. Copy from the distribution data/crafts/tinkering.toml, scripts/common/crafting.lua and scripts/items/tinkering_tool.lua, and templates/items/skills/tools/tinkering.toml, or give script_id = "tinkering_tool" to your tinker’s tools and tool kits. The Repair item button needs scripts/common/repair.lua and the scripts/gumps/craft_menu.lua of this version.

The crafting gump has a Repair item button, as carpentry’s: see Carpentry.

Traps on containers, assembling parts into clocks and sextants the way they are used, and the special jewelry of later eras.

Made with ❤️ by Tom

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